During a migration from craft 2 to craft 3, I stumble in 3 issues with plugins.
- Plugins are not available in craft 3. For example,"instablog" plugin
- Reinstall paid license plugins.
- Custom plugins.
What should we handle in different cases?
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When updating from Craft 2 to Craft 3, you will need to make a handful of decisions on how to handle plugins that don't have a clear migration path. The answer may be different for each plugin, depending on various circumstances.
Moving forward with dead plugins, you'll generally need to...
If you bought a Craft 2 license for the plugin, see if there is a way to transfer your license to Craft 3. How this is handled will vary greatly between plugin vendors, so you'll need to follow up with the plugin vendor directly.