I am currently trying to save a new entry with craft()->elements->saveElement(), as I want to avoid triggering the onBeforeSave and onAfterSave events.

When I run my script, it returns a successful entry id, but there is no entry in the admin.

Here is my code:

$entry = new EntryModel();
$entry->sectionId = $sectionId;
$entry->typeId = $entryTypeId;
$entry->enabled = true;
$entry->authorId = 1;

$success = craft()->elements->saveElement($entry, false);

if ($success) {
    echo $entry->id;
  • Not an answer, but check out Craft's own craft/app/controllers/EntriesController->saveEntry() to see how an EntryModel is created and populated and passed off to the ElementsService. – Brad Bell Mar 7 '18 at 3:14
  • Thanks! I've done a little digging there but haven't quite figured out what might be missing. I'll keep digging. – Alex Glover Mar 7 '18 at 20:38
  • @BradBell I ended up copying the saveEntry method from the EntriesService and ripping out anything event related. Additionally, I think it'd be amazing if there were a way to call saveEntry and disable any events, although I don't know if that would ever be possible. – Alex Glover Mar 8 '18 at 14:22
  • You can do that by simply create a new instance of the entries service I noticed that by mistake craftcms.stackexchange.com/questions/19334/… – Robin Schambach Mar 8 '18 at 22:44

In Craft's v3 API documentation they give an example:


$entry = new Entry();
$entry->sectionId = 10;
$entry->typeId = 1;
$entry->authorId = 5;
$entry->enabled = true;
$entry->title = "Hello World!";
    'body' => "<p>I can’t believe I literally just called this “Hello World!”.</p>",
$success = Craft::$app->elements->saveElement($entry);
if (!$success) {
    Craft::error('Couldn’t save the entry "'.$entry->title.'"', __METHOD__);
  • Just FYI, this is not the question I was asking above if you will notice. I was asking how to prevent re-triggering the onBeforeSave and onAfterSave if I create entries programmatically. – Alex Glover May 15 '19 at 13:05

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