With the ImageOptimize plugin for Craft 3, you create an OptimizedImages field type and then assign that to the Field Layout of your chosen Asset Volume. As far as I can tell (I'm very new to Craft), this means that it won't work to add an Assets field inside a Matrix because it doesn't have the OptimizedImages field associated with it. (I've tried, and received
Calling unknown method: craft\elements\Asset::optimizedImages())
Is anyone aware of a possible workaround? I'm guessing that something like Craft Neo, which allows you use existing fields in a Matrix, would be a solution, but at this early stage, there is no version of the plugin for Craft 3.
Thanks for any insight!